Adding and Editing Shapes

Editable geometrical forms can be added to a scene to enhance 3D views of selected data by highlighting features of interest. The visual effects available for shapes include clipping, edge contrast, fill, look-up tables, and window leveling (see Shape Properties and Settings). The visual effects that you create with shapes can be included in animated sequences and in screen captures (see Creating Animated Sequences and Taking Screenshots).

The shapes that can be added to a scene are available on the Shapes panel, shown below.

Shapes panel

Shapes panel

The different geometrical forms available in the Shapes panel — boxes, capsules, cylinders, planes, and spheres — are described in the table below.

Types of shapes
    Description

Box

Creates a basic box-shaped object, or cuboid, that has six flat sides. All of its faces are rectangles and all of its angles are right angles.

You can resize and rotate the box, as well as change its position within a 2D or 3D view with the control points (see Editing Shapes).

Capsule

Creates a three-dimensional geometric shape consisting of a cylinder with two hemispherical caps on each end.

You can increase or decrease the height and radius of the capsule, rotate it, as well as change its position within a 2D or 3D view the control points (see Editing Shapes).

Cylinder

Creates an object with two identical flat ends that are circular and one curved side. The cylinder has the same cross-section from one end to the other.

You can increase or decrease the height and radius of the cylinder, rotate it, as well as change its position within a 2D or 3D view the control points (see Editing Shapes).

Plane

Creates a flat, two-dimensional surface that extends to the size of all selected visuals.

You can rotate the plane, as well as translate the plane with the handle (see Working with Planes).

Multiple planes

Adds three new planes to the Data Properties and Settings panel.

Sphere

Creates a 3D object shaped like a ball, in which every point on its surface is the same distance from the center.

You can resize the sphere, as well as change its position within a 2D or 3D view (see Editing Shapes).

See Shape Properties and Settings for information about changing the visibility of shapes, applying effects, and other options.