Optimizing 3D Rendering Performance
To achieve optimal 3D rendering performance in Dragonfly when using an NVIDIA graphic adapter — either a GTX, RTX or Quadro — a number of 3D settings are highly recommended.
These settings are available in the NVIDIA control panel, as shown below.
Manage 3D Settings
Go to 3D Settings > Manage 3D settings in the NVIDIA Control Panel and then make sure that the items listed below are configured as indicated. Critical settings are indicated in bold text.
| Feature | Setting |
|---|---|
| Image Scaling | Off |
| Ambient Occlusion | Off |
| Anisotropic filtering | Off |
| Antialiasing - FXAA | Off |
| Antialiasing - Gamma correction | Off |
| Antialiasing - Mode | Off |
| Antialiasing - Setting | None |
| Antialiasing - Transparency | Off |
| Background Application Max Frame Rate | Off |
| CUDA - GPUs | All |
| DSR - Factors | Off |
| DSR - Smoothness | Off |
| Low Latency Mode | Off |
| Max Frame Rate | Off |
| Multi-Frame Sampled AA (MFAA) | Off |
| OpenGL GDI compatibility | Auto |
| OpenGL rendering GPU | Your NVIDIA GPU (for example, NVIDIA GeForce RTX 4090) or your preferred NVIDIA GPU if you have multiple ones. |
| Power management mode | Prefer maximum performance |
| Shader Cache Size | Driver default |
| Texture filtering - Anisotropic sample optimization | Off |
| Texture filtering - Negative LOD bias | Clamp |
| Texture filtering - Quality | High performance |
| Texture filtering - Trilinear optimization | On |
| Threaded optimization | Auto |
| Triple buffering | Off |
| Vertical sync | Off |
| Virtual Reality pre-rendered frames | 1 |
| Virtual Reality - Variable Rate Super Sampling | Off |
| Vulkan/OpenGL present method | Auto |
